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ogdc 2007

May 10-11, 2007
Seattle, WA

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Building Games for the Mass Market

Lecturer: Mike Goslin, Disney Online

This talk explores the huge but largely untapped potential audience for games and offers some practical approaches on how to make games more appealing to them. Examples will be drawn from Mike’s personal experience at Disney working on theme park attractions as well as the massively multiplayer online games Toontown Online and Pirates of the Caribbean Online.

Intended Audience: General
Prerequisites: None
Format: Lecture
Date/Time: Thursday, 10:00 AM
Room: Congress

Goslin - Building Games for the Mass Market.ppt

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