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ogdc 2007

May 10-11, 2007
Seattle, WA

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Designing Worlds – Future Directions of Tools and Technology in MMOs

Moderator: Gavin Longhurst, BigWorld
Panelist: John Romero, Slipgate Ironworks
Panelist: Dan Elggren, Cheyenne Mountain Entertainment

Today’s gamers have been spoiled with some amazing visions of online worlds and global communities which have sprung up around games on a scale never before seen. This panel session focuses on issues facing game designers and developers for the next few years, from challenges in producing large volumes of art, keeping gamers and communities alike inspired, and the blurring of the line between games and social worlds.

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Format: Sponsored Panel
Date/Time: Friday, 10:00 AM
Room: Council

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